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Old Nov 06, 2006, 02:59 AM // 02:59   #1
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Default Make PvP Weapons Dyable in Creation

Just like it says, I dislike having gold armor and being forced to have a silver sword/shield. It would be a simple task, just add a color system like the armor has to the weapons. Weapons that could be dyed, change color. Weapons that cannot be dyed, don't change color. This is simply a suggestion based off of vanity, but if they wen't the extra mile; what more is a few inches?
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Old Nov 06, 2006, 03:02 AM // 03:02   #2
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/signed. No huge deal, but instead of gray rocks floating around my hand, Id like *purple* rocks floating around my hand.
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Old Nov 06, 2006, 03:07 AM // 03:07   #3
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/notsigned..

pvp is about stratagy not looks... you want the cool looks do the work and make a pve char...
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Old Nov 06, 2006, 03:41 AM // 03:41   #4
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/signed we already have dye options for amour so it couldnt be to hard to add weapons dye
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Old Nov 06, 2006, 11:48 AM // 11:48   #5
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Quote:
Originally Posted by Gargle Blaster
/notsigned..

pvp is about stratagy not looks... you want the cool looks do the work and make a pve char...
Then why have armor color changable, why have different armor styles?
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Old Nov 06, 2006, 06:40 PM // 18:40   #6
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/sign
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Old Nov 06, 2006, 07:20 PM // 19:20   #7
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Quote:
Originally Posted by Nevin
Then why have armor color changable, why have different armor styles?
The color was simply because without having different colored armor, everyone would look more or less identical which would be boring.

But as for styles: This was not for cosmetic looks, but for functionality. Huh? As it was, each armor function was tied to a certain style. This "gave away" what armor you were using, which could lead to unfair advantages as roleplaying characters had their armor function masked while PvP characters had their armor function visible. For example, if I saw a Warrior running around in PvP Gladiator Armor, I knew what it's effects were, I knew the Warrior had some extra energy. But if I saw a Warrior running around in 15k Kurzick armor, it would be impossible to guess what armor he was in. In some cases, this could be exploited as knowing is half the battle. PLUS, since there are only 3 standard paragon/dervish armor styles, Paragons would only have THREE different armor functions in PvP if they kept the old system. By allowing the mix of armor and function, they allowed Paragons and Dervishes to have more than 3 armor functions in PvP.

So with that in mind, /unsigned.
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Old Nov 06, 2006, 07:51 PM // 19:51   #8
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/signed

also /signed to make all armor and weapon skins unlockable with balth faction.
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Old Nov 06, 2006, 07:57 PM // 19:57   #9
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/signed

More PvP skins should be unlockable but not leet weapons like Felblades and Chaos Axes as it kills the purpose of prestige weapons......
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Old Nov 06, 2006, 08:04 PM // 20:04   #10
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PvP chars = functionality

PvE chars = lots of grind for looks

/not signed
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Old Nov 06, 2006, 10:34 PM // 22:34   #11
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not needed = /not signed

however im not much of a PvPer, but i recently tried some RA and i found that my weapons seemed to be dyed the same colour as my dyed armour
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